Virtual Placement™ – Chyron

Based on highly-advanced real-time image-processing algorithms, Virtual Placement™ incorporates virtual graphics into any live broadcast quickly and easily. 

With Virtual Football, users can insert FIFA®-certified virtual offside lines (VOL), distance to goal measurements and carpet goal ads on the soccer pitch / in stadium.  With Virtual 1st, users can insert virtual lines of scrimmage, 1st down markers and sponsored advertisements for American Football. Sports-specific modules are also available for Baseball, Basketball, Tennis and Rugby.

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Descripción

 

 

 

 

 

 

 

Boosted Sponsorship Revenues

 

 

 

 

 

 

 

 

 

 

 

Able to feed four independently sponsored outputs from a single system, Virtual Placement™ helps localize content to different regions and empowers regionalized content and advertising strategies for linear and OTT content rights holders.

 

 

Easy Deployment & Calibration

 

 

 

 

 

 

 

 

 

 

 

Virtual Placement™ allows operators to quickly create a calibration through an input and implement optical tracking without the need of specialized camera encoder hardware. It’s so simple that your cameraman can pre-record shots of the field in only five minutes, freeing up time for a facilities check.

 

 

Remote Ready

 

 

 

 

 

 

 

 

 

 

 

Optimized for REMI and GREMI (graphics/replay remote integration) workflows, Virtual Placement supports a variety of downstream production workflows (Audio GPI, VANC, Audio only). The system doesn’t even need to be inside the production truck at the stadium.

 

 

Visualize Live Data

 

 

 

 

 

 

 

 

 

 

 

Via unique integration to TRACAB®, our Emmy® Award-winning camera-based player tracking system, Virtual Placement allows broadcasters to leverage real-time data for highly advanced gameplay analysis features (e.g., live player markers, statistics and tracking graphics).

 

KEY FEATURES

EASY TRACKING CALIBRATION: Virtual Placement can implement optical tracking on inputs without the need for specialized camera encoder hardware. Through internal scene tracking tools, Virtual Placement gathers metrics without using pitch lines or sensors to create a panoramic image and 3D point cloud for the system to reference for on field visualization.

AUTOMATIC CHROMA KEYER:  An internal automatic chroma  keyer removes the need for rekeying and simplifies the keyed graphics workflow, especially when dealing with changing conditions like shadows on parts of the pitch. Accurate chroma keying ensures that players and key elements of the play will take precedence over virtual graphics within your broadcast output.

RICH ANALYSIS TOOLS: In addition to dynamic virtual graphics, Virtual Placement provides tools that simplify game analysis. A straightforward trajectory tool creates 2D ball trajectories for interactive gameplay analysis scenarios. Meanwhile, cue points in the editor make it easy for operators to jump back in the timeline for quick references to prior plays.

PRIME CG GRAPHICS: Working in tandem with the PRIME Platform, Virtual Placement feeds optical tracking and chroma key data to PRIME for smooth implementation of stunning 3D virtual graphics into your play. PRIME’s smooth handling of data sources and template-based elements enables ultra-fast playout of different sponsor graphics and stats-powered boards.

SPORTS DATA VISUALIZATION:  Via unique integration to TRACAB®, our Emmy® Awardwinning camera-based player tracking system, Virtual Placement can leverage real-time data on player performance for visualization in your live broadcast. Unlock highly advanced gameplay analysis features, such as live player markers, player performance statistics, and tracking graphics

MULTI-OUTPUT MODE: With Multi-Output Mode, operators can generate multiple output feeds with unique virtual sponsorship elements from a single output source. This powerful feature is perfect for localizing content to different regions, maximizing ROI through game-day sponsorships, and empowering linear and OTT content rights holders to optimize advertising strategies.

SMART REMOTE WORKFLOW: Virtual Placement is optimized for REMI graphics and replay production, supporting a variety of downstream workflows (Audio GPI, VANC, Audio Only). The server can live remotely from your production truck or stadium, making it ideal for regional sports broadcasters, rental houses, and college/university sports production teams.

MODERN PRODUCTION ENGINE: Virtual Placement offers flexible support of modern video formats and signal standards. Bring cameras into the system via SDI, while transferring graphic elements over your network via H.264 protocols. A single Virtual placement system can output video in HD or 4K-UHD formats, providing greater flexibility to do more with less.

TECHNICAL SPECIFICATIONS